Info target vehicle transition

From Valve Developer Community
Revision as of 01:24, 11 September 2018 by Pinsplash (talk | contribs) (.)
Jump to navigation Jump to search
English (en)Translate (Translate)
Info target.png

Template:Base point This entity is intended to force vehicles to teleport to this spot when they are sent the OutsideTransition input (which is automatically sent by trigger_transition if the vehicle is outside of it when a level change is meant to occur).

Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the OutsideTransition input by the map designer, this entity can be used for other purposes as well.

Keyvalues

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).


Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.


Outputs