Func traincontrols

From Valve Developer Community
Revision as of 07:58, 24 January 2023 by REDESAILE (talk | contribs)
Jump to navigation Jump to search

Template:Entity

C++ In code, it is represented by theCFuncTrainControlsclass, defined in thetrains.cppfile.

Entity Description

When +used by the player, this entity gives control over the movement of a train using the player's movement keys.

KeyValues

Global:
Global Entity Name (globalname) <string>
Name by which this entity is linked to another entity in a different map. When the player transitions to a new map, entities in the new map with globalnames matching entities in the previous map will have the previous map's state copied over their state.


Inputs

Outputs