FBX
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FBX (Filmbox) is a proprietary model file format developed by Kaydara and owned by Autodesk since 2006. Although the format is proprietary and not officially documented publicly, it has been thoroughly reverse-engineered, and as such proves a popular format for intermediate transportation between applications.
The CS:GO engine branch version of
Source 1 StudioMDL supports FBX as an input format for static meshes.
Source 2
Hammer 5.x and
ModelDoc Editor support importing and exporting models as FBX files as an alternative to using DMX files.
External links
FBX on Wikipedia