Weapon frag
		
		
		
		Jump to navigation
		Jump to search
		
Entity Description
The weapon_frag entity can be used to place a fragmenting grenade in a map. When picked up, the player is given 1 additional grenade, up to 5 total. The grenade also follows all physics rules as if it were a prop_physics.
In Half-Life 2: Deathmatch, the player spawns with 2 grenades by default.
