Info teleport destination

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Revision as of 05:35, 11 August 2023 by Nescius (talk | contribs) (-added class hierarchy)
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Info player start.png
C++ Class hierarchy
CPointEntity
CBaseEntity
C++ subs.cpp

Template:Entity It does nothing itself, but can be used to specify the destination and angles for a trigger_teleport entity.

Note.pngNote: An info_target or other point entities can be used too but this can be more useful in hammer due to the model that can be used for measuring purposes.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

See Also