Your First Map

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Revision as of 22:11, 14 February 2006 by Angry Beaver (talk | contribs)
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A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK.

  1. Getting Started
  2. Basic Construction
  3. Creating a Room
  4. Applying Textures
  5. Adding Entities
  6. Adding Light
  7. Adding Prop Models
  8. Saving and Compiling

Once comeplete users may wish to mvoe to the Higher level tutorials.