Template:KV Breakable
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Breakable (common):
- Performance Mode (PerformanceMode) ([todo internal name (i)]) <choices>
- Used to limit the amount of gibs produced when this entity breaks, for performance reasons.
- 0: Normal
- 1: No Gibs
- 2: Full Gibs on All Platforms (Xbox 360, PS3, etc)
- 3: Reduced gibs
- Min Damage to Hurt (minhealthdmg) ([todo internal name (i)]) <integer>
- If a single hit to the object doesn't do at least this much damage, the prop won't take any of the damage it attempted to give.
- Pressure Delay (PressureDelay) ([todo internal name (i)]) <float>
- Seconds to delay breaking from pressure. Allows creaking/groaning sounds to play.