$masks2
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$masks2 is a material shader parameter available in Counter-Strike: Global Offensive based Source version, available for the "character" shader.
There are two masks the #1 and #2 mask available in the MasksTexture.
The $masks2 texture contains the following:
- Red channel: Specular mask
- Green channel: Rimlight mask
- Blue channel: Base Tint mask
- Alpha channel: Specular exponent