Info target vehicle transition
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Template:Base point This entity is intended to force vehicles to teleport to this spot when they are sent the OutsideTransition
input (which is automatically sent by trigger_transition if the vehicle is outside of it when a level change is meant to occur).
Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the OutsideTransition
input by the map designer, it can be used for other purposes as well.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.