Info player equip
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info_player_equip is a point entity available in Synergy.
It manages the players' equipment.
Entity description
Entity that will give the player any equipment specified by it's key values (in the form of 'entity_classname' 'number_of_items'). This entity replaces the functionality of the game_player_equip.

Keyvalues
- StartDisabled ([todo internal name (i)])
- Start this entity Enabled or Disabled
- EquipPlayer ([todo internal name (i)])
- Equip the !activator of this input with the items contained in this entity, even if this entity is disabled. Activator must be a player.
- EquipAllPlayers ([todo internal name (i)])
- Equip every living player with the items contained in this entity, even if this entity is disabled.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Enable
- Disable
SetCheckPoint <string>
- Enables the named info_player_coop as the current checkpoint entity and disables all others.
TeleportPlayers <string>
- Teleport all players immediately to the specified info_teleport_destination entity, regardless of free move area.