Info ambient mob start

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Revision as of 14:34, 22 May 2010 by ThaiGrocer (talk | contribs) (Initial creation of info_ambient_mob article.)
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Template:L4d2 brush It is an universal ambient mob start/end (use with care!).

Todo: Figure out how the entity works in-game.

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KeyValues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

See also

External links