Exporting a model
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In Source, a model's geometry is created in a third-party model editor. This model data must be exported to the SMD file format so that it can be compiled into the binary format understood by Source. These articles will guide you through export process in the modelling package of your choice.
Because SMD is Valve's own format, SMD exporters are usually plug-ins. Instructions for downloading and installing the appropriate exporter can be found in each article, if the package doesn't provide one as standard.
Tutorials by package
- In the XSI Mod Tool
- In Blender
- In 3D Studio Max
- In Maya
- In MilkShape 3D, simply click
File > Export > Half-Life SMD
.