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info_intermission

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C++ Class hierarchy
CInfoIntermission
CPointEntity
CBaseEntity
C++ intermission.cpp

info_intermission is a point entity available in all Source Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.

Note.pngNote:Doesn't work in Left 4 Dead 2 Left 4 Dead 2. In Black Mesa Black Mesa, use info_observer_menu instead.
Confirm:Does it work in any Source games? Related player.cpp code is commented-out in all versions of the Source SDK Source SDK (unlike the equivalent Half-Life SDK Half-Life SDK code).

KeyValues

Entity to look at (target) <targetname>
Name of entity that dead players will face while in intermission at this spot.