func_null
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func_null
is a brush entity available in Mapbase. It is a brush version of of info_null. This can be used for creating texlights that don't have a visible brush in-game, such as for prop-based lights or accentuating lighting coming in from a window.}}
Because this entity isn't removed on compile, it still counts toward the edict limit for a split second until removed on map spawn.


Keyvalues
Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Internal keyvalues used by VRAD: