Testing Valve Games on Vista Beta
This space is for people (the user community) testing the compatibility and/or the performance of current Valve games as well as the Steam platform, on the next generation Windows.
Purpose
The idea is to help Valve optimize their games for the next consumer platform by giving them performance samples similar to what they gathered with their stress tests.
Current Vista
Beta 2 Build 5384.4 (public beta)

- English - 32-Bit (x86)
http://download.windowsvista.com/preview/beta2/en/x86/download.htm
- English - 64-Bit (x64)
http://download.windowsvista.com/preview/beta2/en/x64/download.htm
- German - 32-Bit (x86)
http://download.windowsvista.com/preview/beta2/de/x86/download.htm
- German - 64-Bit (x64)
http://download.windowsvista.com/preview/beta2/de/x64/download.htm
- Japanese - 64-Bit (x86)
http://download.windowsvista.com/preview/beta2/jp/x86/download.htm
- Japanese - 64-Bit (x64)
http://download.windowsvista.com/preview/beta2/jp/x64/download.htm
Steam Forums Vista Discussion
Drivers downloads
These are the latest drivers, but might be for an older Vista build. For each of the following set of drivers, please read the readme for the list of supported devices.
ATi Catalyst Video DriversThe OOB drivers for 5308 are the same as the drivers from ATI's website. Nvidia nForce System DriversNvidia Forceware Video DriversCreative Sound Cards |
Results
Windows Vista Build 5308Suede
Video Settings
Average FPS
nba1341
Video Settings
Average FPS
DogGunn
Video Settings
Average FPS
TecShdw
Video Settings
Average FPS
Comments
|
Windows Vista Build 5342Ry Jones
Video Settings
Performance
LOKI415
Video Settings
Average FPS
bugs
Priyajeet
Video Settings
Average FPS
Comments
|
Windows Vista Build 5384 (Beta 2)
Zips
- Game:
Counter-Strike: Source &
Half-Life 2
- OS: Windows Vista Ultimate (Beta 2, Build 5384, x86)
- DX: Version 10
- CPU: AMD AthlonXP 2500+ 1.83GHz
- Video: NVIDIA Geforce 6800GT (Driver Version: 87.98)
- Memory: 1GB PC2700
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 8X
- Water: Reflect All
- AA: 2x
- VSync: Off
- HDR: Full (Where available)
Average FPS
- 45.33 FPS (1280x1024) On CS: Source Stress Test
- Couldn't measure accurately in Half-Life 2 due to random glitches.
Comments
- CS: Source - Stress test ran without issue. In-game it ran ok with minor hitching here and there (only 15 mins of gameplay though).
- HL2 issues - After a period of about 20 minutes of playing, the game completely froze for over 30 seconds and when control returned to me all sounds have disappeared. The only way to fix this was to restart the game.
- Textures and world geometry completely disappared. Antlions would only appear as shadows on the ground as well.
- The game ultimately hardlocked my computer multiple times prompting me to use the reset button on my machine each time. Vista is using an early version of DirectX 10, and there seems to be a number of issues for games using DirectX 9 (and possibly earlier).
TomEdwards
- Game:
Counter-Strike: Source &
Half-Life 2: Episode One
- OS: Windows Vista Ultimate (Beta 2, Build 5384, x86)
- DX: Version 9
- CPU: P4 3.2GHz hyperthreaded
- Video: Radeon X800 Pro
- Memory: 1GB PC3200
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 8X
- Water: Reflect All
- AA: 2x
- VSync: Off
- HDR: Full (Where available)
Average FPS
- 60.72 FPS (1280x1024) On CS: Source Stress Test
Comments
- Massive shader corruption in the stress test. About half the time there was no problem, but the other half of the time can be seen in the link. The two states were flickered rapidly between. The first, second, and forth shaders in the corridor performed normally, but the third (orange ripples) had the same problem as the water.
- I also experienced corruption of facial textures in Episode One. So far, I have found Alyx and Breen to be affected, but other characters are normal. I've seen this sort of thing before in another game, so it could be an issue for ATI rather than Valve. Then again, why only the faces?
- Episode One suffered from dreadful stutter, far worse than anything in XP. This might be down to the increased use of resources by Vista, or it might be a proper problem.
Required
- Adding publisher details to steam client/game executables. Will help in publisher verification at Vista security checks.
- Using CTRL-SHIFT-F9 to turn off Desktop Composition will be extremely helpful.
Links
Screenshots
Videos
HL2 in a Window This video was made by Suede. Settings can be found further up the page.