env_firesource
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env_firesource
is a point entity available in all Source games. It provides heat to all nearby env_fire entities.
Keyvalues
- Radius (fireradius) ([todo internal name (i)]) <float>
- The radius around this entity in which to provide heat.
- Intensity / Damage (firedamage) ([todo internal name (i)]) <float>
- Amount of heat "damage" to apply to
env_fire
s within the Radius.
Flags
- Start On : [1]
Inputs
- Enable
- Enable fire source.
- Disable
- Disable fire source.