game_player_team
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| CGamePlayerTeam |
game_player_team is a logical entity available in all
Source games. It changes the team of the player who activates it.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- game_team_master to use (target) <string>
- Master (Obsolete) (master) <string>
- Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.
Flags
- Remove On fire : [1]
- Kill Player : [2]
- Gib Player : [4]