Weapon frag
Jump to navigation
Jump to search
Entity Description
The weapon_frag entity can be used to place a fragmenting grenade in a map. When picked up, the player is given 1 additional grenade, up to 5 total. The grenade also follows all physics rules as if it were a prop_physics. In Half-Life 2: Deathmatch, the player spawns with 2 grenades by default.