Func wall (GoldSrc)
Jump to navigation
Jump to search
Template:Entity It is used to create a stationary piece of geometry (with collision) that uses a non-standard render mode, such as transparency.
Formerly, it was also used for visibility optimization, but this use case has been deprecated by ZHLTs func_detail.
Entity description
KeyValues
Flags
See also
External links
func_wall on the TWHL wiki