Func wall (GoldSrc)

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Revision as of 19:54, 15 July 2023 by SirYodaJedi (talk | contribs) (Not the same as Source (func_detail is even more different than Sorse))
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Template:Entity It is used to create a stationary piece of geometry (with collision) that uses a non-standard render mode, such as transparency.

Formerly, it was also used for visibility optimization, but this use case has been deprecated by ZHLTs func_detail.

Entity description

KeyValues

Flags

See also

External links