tf_logic_domination
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tf_logic_domination
is an e0 available in Team Fortress 2 Classic.

- The {{{game}}} parameter is inconsistent with the name defined by the {{tf2c}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2 Classic.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity description
This entity enables the Domination game mode and its HUD.
Keyvalues
- Point Limit (point_limit) ([todo internal name (i)]) <integer>
- Amount of points required to win a Domination round.
- Win on Point Limit? (win_on_limit) ([todo internal name (i)]) <boolean>
- First team to reach point limit wins immediately.
- Kills award points? (kills_give_points) ([todo internal name (i)]) <boolean>
- Kills award points to the killers team.
Inputs
- AddRedPoints
- Add to RED team Domination points (can be a negative number).
- AddBluePoints
- Add to BLU team Domination points (can be a negative number).
- AddGreenPoints
- Add to GRN team Domination points (can be a negative number).
- AddYellowPoints
- Add to YLW team Domination points (can be a negative number).
- SetRedPoints
- Set the RED team Domination points.

AddRedPoints
. [todo tested in ?]- SetBluePoints
- Set BLU team Domination points.

AddBluePoints
. [todo tested in ?]- SetGreenPoints
- Set GRN team Domination points.
- SetYellowPoints
- Set YLW team Domination points.
Outputs
- OnPointLimitAny
- Sent when a team hits the point limit.
- OnPointLimitRed
- Sent when a team hits the point limit.
- OnPointLimitBlue
- Sent when a team hits the point limit.
- OnPointLimitGreen
- Sent when a team hits the point limit.
- OnPointLimitYellow
- Sent when a team hits the point limit.