Creating Portal Vents

From Valve Developer Community
Revision as of 14:37, 1 July 2021 by Mandrew (talk | contribs)
Jump to navigation Jump to search
Portal Behind The Scenes Level Creation

Stub

This article or section is a stub. You can help by expanding it.

Introduction

Vents found throughout the BTS Areas

This guide will teach you how to create vents.


These vents are mainly used for lighting.

Vents

Inside

Inside of the vent

Create 2 48w*16l*40h brushes.

Create 2 48w*40l*16h brushes.

Create 2 16w*40l*40h brushes.


Texture the back with the light_orange001.

Texture the sides with metalwall_bts_006b_gradient.

Surrounding

Surrounding of the vent

Create 2 4w*2l*40h brushes with the nodraw texture.

Create 2 4w*36l*2h brushes with the nodraw texture.


Texture the front faces of the vents with metalvent001a.

Select the front visible faces and open the Face Edit Sheet and enter the following properties:

Texture scale:

  • X: 0.15
  • Y: 0.15

Texture shift:

  • X: -7
  • Y: 5


Select the top and bottom faces of the center faces, enter the following properties: Texture shift:

  • Y: 64
  • Rotation: 180

Grating

Create a 4w*36l*4h brush with the nodraw texture.

Position this brush right below the top surrounding.


Use the Clipping Tool to cut the brush as seen in the image.

Select the front face and set its texture to metalvent001a and enter the following properties with the Face Edit Sheet:


Texture scale:

  • X: 0.15
  • Y: 0.15

Texture shift:

  • X: -4
  • Y: 219

Set the bottom face's texture to metalvent001a.

Select the back slope face. Set its texture to metalvent001a and enter the following properties with the Face Edit Sheet:

Texture shift:

  • X: -8
  • Y: 192

Copy and paste the brush 6 times as seen in the image.

See Also