Player weaponstrip

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Revision as of 15:27, 7 May 2021 by Luke18033 (talk | contribs) (Use workaround template and BaseEntity templates)
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Entity description

This entity strips the player of their weapons and/or suit.

Icon-Bug.pngBug:In the PortalPortal 2 Portal series, the player's weapon will lower and become non-functional, but will not actually disappear.  [todo tested in ?]
PlacementTip.pngWorkaround:Fire a DisableDraw input to the viewmodel entity with a slight delay after triggering the weaponstrip. (This does not prevent later picked up weapons from appearing.)

Keyvalues

Inputs

Strip
Strip player's weapons
StripWeaponsAndSuit
Strip player's weapons and suit
Note.pngNote:Unless modified, Strip and StripWeaponAndSuit only work if in a single-player game, or where the player fills the role of !Activator. That being said, for multiplayer utilization, consider using a trigger_once or trigger_multiple to activate these inputs.


Outputs

See also