Player weaponstrip
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This entity is also available as [[{{{1}}}|{{{1}}}]] for the Half-Life Engine.
Entity description
This entity strips the player of their weapons and/or suit.



Workaround:Fire a DisableDraw input to the
viewmodel
entity with a slight delay after triggering the weaponstrip. (This does not prevent later picked up weapons from appearing.)
Keyvalues
Inputs
- Strip
- Strip player's weapons
- StripWeaponsAndSuit
- Strip player's weapons and suit

Outputs
See also
- trigger_weapon_strip - Similiar brush entity.