Prop minigun l4d1

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Revision as of 19:30, 10 November 2022 by Nescius (talk | contribs) (-added picture, concise page)
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C++ Class hierarchy
CPropMinigun
CBaseMountedWeapon
CDynamicProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity

Template:L4d2 point Is the mounted minigun from L4D1, which players can use.
When firing nonstop, the minigun overheats after 20 seconds, needing 3 seconds to cool down.

L4d1 minigun.png

Keyvalues

Max yaw ([todo internal name (i)]) <float>
Max yaw the gun can be turned.
Max pitch ([todo internal name (i)]) <float>
Max pitch the gun can be depressed.
Min pitch ([todo internal name (i)]) <float>
Min pitch the gun can be raised.

Related Cvars

The following Cvars are related to the minigun, which can change how it functions.
These should not be modified because players are used to the default, but if an extra challenge like longer cooldown is required, it would be possible to do so.

z_minigun_atomize                        : 0        : , "sv", "launcher" : minigun should atomize zombies
z_minigun_cooldown_time                  : 3        : , "sv", "cheat"  : Minigun cooldown time
z_minigun_damage_rate                    : 48000    : , "sv", "cheat"  : Minigun damage rate, in health/minute
z_minigun_debug                          : 0        : , "rep", "cl", "launcher" : 
z_minigun_fire_anim_speed                : 1        : , "rep", "cl", "launcher" : cycle rate for main sequence when firing miniguns
z_minigun_fire_think_interval            : 0.2      : , "sv", "cheat"  : 
z_minigun_firing_speed                   : 15       : , "rep", "cl", "launcher" : 
z_minigun_overheat_time                  : 20       : , "sv", "cheat"  : Minigun overheat time
z_minigun_particles                      : 1        : , "cl", "launcher" : 1=attachment, 2=control points (like smoker_tongue drip)
z_minigun_rate_of_fire                   : 1500     : , "sv", "cheat"  : Minigun rate of fire, in bullets/minute
z_minigun_spin_down_speed                : 4        : , "rep", "cl", "launcher" : 
z_minigun_spin_up_speed                  : 15       : , "rep", "cl", "launcher" : 
z_minigun_spread                         : 7        : , "rep", "cl", "launcher" : Minigun spray in degrees from forward
z_minigun_stand_distance                 : 36       : , "rep", "cl", "launcher" : 

See also