Env hudhint
		
		
		
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Template:Base point It is used to control the display of HUD hints, which show the player what key is bound to a particular command.
 Note:In Left 4 Dead and later, the message will only show to the !activator unless it's singleplayer.
Note:In Left 4 Dead and later, the message will only show to the !activator unless it's singleplayer. Note:In Garry's mod env_hudhint is removed.
Note:In Garry's mod env_hudhint is removed.Flags
- 1: All Players (removed since  ) - Show the message to everyone on the server (otherwise show to !activator only) ) - Show the message to everyone on the server (otherwise show to !activator only)
Keyvalues
- Hint Text (localized) (message) ([todo internal name (i)]) <string>
- This should be match a HUD hint entry in hl2\resource\valve_english.txtor its localized equivalent. Example: entering "#Valve_Hint_Zoom" (without the quotation marks) will display the following hint text: "%+zoom% ZOOM VIEW", with %+zoom% being the key currently bound to the zoom function.
 Warning:Entering raw text will not allow the message to be translated between user languages.
Warning:Entering raw text will not allow the message to be translated between user languages.
Inputs
- ShowHudHint
- Shows the hint message.
- HideHudHint
- Hides the hint message.
Outputs
See Also
- env_message - A similar entity that displays other predefined messages on the screen.


























