Template:KV SystemLevelChoice
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SystemLevelChoice (in all games since ) :
- Minimum Effect Details Level (mincpulevel) <choices> (in all games since
)
- Effect Details level of a user's lower than this will not render this entity.
- Maximum Effect Details Level (maxcpulevel) <choices> (in all games since
)
- Effect Details level of a user's higher than this will not render this entity.
- 0: Default ("Low" for
mincpulevel
, "High" formaxcpulevel
) - 1: Low
- 2: Medium
- 3: High
- 0: Default ("Low" for

cpu_level
relates to Effect Details, thus the keys's names.- Minimum Shader Details Level (mingpulevel) <choices> (in all games since
)
- Shader Details levels (or
gpu_level
command) lower than this will not render this object.
- Maximum Shader Details Level (maxgpulevel) <choices> (in all games since
)
- Shader Details levels (or
gpu_level
command) higher than this will not render this object.- 0: Default ("Low" for
mingpulevel
, "Very High" formaxgpulevel
) - 1: Low
- 2: Medium
- 3: High
- 4: Very High
- 0: Default ("Low" for

gpu_level
relates to Shader Details, thus the keys's names.