$masks1
		
		
		
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$masks1 is a material shader parameter available in  Counter-Strike: Global Offensive based Source version, available for the "character" shader.
 Counter-Strike: Global Offensive based Source version, available for the "character" shader.
There are two masks the #1 and #2 mask available in the MasksTexture.
The $masks1 texture contains the following:
- Red channel: Detail Mask
- Green channel: Diffuse Mask
- Blue channel: Metalness Mask
- Alpha channel: Self-illumination Mask