Diffuse Mask
		
		
		
		
		
		Jump to navigation
		Jump to search
		
		
	
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
	
	
This article has no 
 links to other VDC articles. Please help improve this article by adding links 
 that are relevant to the context within the existing text. 
January 2024
January 2024
This article is an orphan, meaning that few or no articles link to it.
You can help by
 adding links to this article from other relevant articles.  
 
You can help by
The Diffuse Mask can apply a color transformation, like a hue shift or a contrast adjustment to the original color. This color transformation is encoded into a 3D texture called a colorwarp. This effect is then applied using a fresnel term, meaning it only appears around the edges of the character.
See also
https://support.steampowered.com/kb/3081-QUXN-6209/dota-2-workshop-item-shader-masks#diffuse