Ar2explosion
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Template:Hl2 point It's the actual dust cloud generated by an env_ar2explosion. It's advised to not spawn these directly as they will not be removed automatically after the dust fully dissipates and will artificially increase the entity count. env_ar2explosion
also gives more control over the dust cloud. You may still be able to do some things to this entity using methods such as AddOutput (such as Kill
, to immediately remove sprites).

env_ar2explosion
is used.