Env sprite
Jump to navigation
Jump to search
Entity description
It creates a sprite in the world. Sprites always face the player, unless they are restricted to rotating on certain axes as specified in the VTF compile parameters (in which case you should be using env_sprite_oriented).


.spr
/.vmt
file extension. While the sprite preview can find the sprite, the extension needs to be typed in by hand for the engine to be able to find the sprite in-game. (Fixed in Source 2009 engine version.) [todo tested in ?]
env_glow
for the classname.