SteamVR/Environments/Scripting

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Revision as of 03:45, 11 August 2016 by Rectus (talk | contribs) (Added introduction)
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Destinations includes the VScript scripting system with an extensive API, allowing many modifications and extensions to the game, including accessing the VR motion controllers. Scripting in Destinations is done using the Lua language.

Many of the Dota 2 scripting features also apply to Destinations.

Reference