Basic Construction

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Revision as of 03:57, 8 August 2014 by F1rstDan (talk | contribs) (add zh-cn)
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Template:Otherlang2 Geometry construction in Hammer has undergone a significant improvement from the previous iteration. Brushes are no longer used and there is no longer a distinction when rendering static props versus mesh geometry. It is still possible to construct geometry in a similar fashion as before but new geometry manipulation tools make this somewhat inefficient compared to new methods.


Next: Prefabs and Instances