Game zone player
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Template:Brush ent It is used to count the number of players, dead or alive, within the volume of the brush.
Keyvalues
Inputs
- CountPlayersInZone
- Count the number of players in the zone, and fire the corresponding outputs.
Outputs
- OnPlayerInZone
- Fired whenever a count finds a player inside the zone. (!activator is the player.)
- OnPlayerOutZone
- Fired whenever a count finds a player outside the zone. (!activator is the player.)
- PlayersInCount <integer >
- Fired after a count, and contains the number of players found inside the zone.
- PlayersOutCount <integer >
- Fired after a count, and contains the number of players found outside the zone.