Info map parameters
		
		
		
		Jump to navigation
		Jump to search
		
Entity description
Game-specific map parameters.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
 - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
 
- FinaleItemClusterCount
 
- <integer> How many clusters of items will be populated in the finale
 
- ItemClusterRange
 
- <integer> Scavenge items of the same kind that are this close to each other are considered a single 'cluster' for population purposes
 
- GasCanDensity
 
- <float> Gas Cans density per sq 100 yards
 
- MolotovDensity
 
- <float> Molotovs density per sq 100 yards
 
- OxygenTankDensity
 
- <float> Oxygen Tanks density per sq 100 yards
 
- PainPillDensity
 
- <float> Pain Pills density per sq 100 yards
 
- PipeBombDensity
 
- <float> Pipe Bombs density per sq 100 yards
 
- PistolDensity
 
- <float> Pistols density per sq 100 yards
 
- PropaneTankDensity
 
- <float> Propane Tanks density per sq 100 yards
 
- Melee Weapon density MeleeWeaponDensity <float> Template:L4d2 add
 
- Melee Weapon density per sq 100 yards
 
- Adrenaline density AdrenalineDensity <float> Template:L4d2 add
 
- Adrenaline density per sq 100 yards
 
- Defibrillator density DefibrillatorDensity <float> Template:L4d2 add
 
- Defibrillator density per sq 100 yards
 
- Boomer Bile density VomitJarDensity <float> Template:L4d2 add
 
- Boomer Bile density per sq 100 yards
 
- Ammo upgrade density UpgradepackDensity <float> Template:L4d2 add
 
- Ammo upgrade pack density per sq 100 yards
 
- Super Weapon density ChainsawDensity <float> Template:L4d2 add
 
- Chainsaw and Grenade Launcher density per sq 100 yards
 
Inputs
- UpdateCvars
 - Stuff values from this entity into cvars for tweaking
 
Outputs
Useful console commands
director_solve_item_density- Pass the number of items you'd want in this map and this spits out the map density value.