Prop weighted cube
		
		
		
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Entity description
The various kinds of Weighted storage cubes, including the Weighted Pivot Cube (also known as Discouragement Redirection Cubes) that redirects Thermal Discouragement Beams. Not to be confused with the Frankenturrets.
Keyvalues
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Note:Page left for viewable history, content moved to prop_physicsRenderFields:
- Render Mode (rendermode) <byte choices>
- Set a non-standard rendering mode on this entity.
- Render Modes 
- Render FX (renderfx) <byte choices>
- Various somewhat legacy alpha effects. See render effects.
- Render Amount / Transparency (renderamt) <byte>
- Transparency amount, requires a Render Mode other than Normal. 0 is invisible, 255 is fully visible.
- Render Color (R G B) (rendercolor) <color255>
- Color tint.
- Type of cube ([todo internal name (i)]) <choices>
- 
- 0 : Normal
- 1 : Companion
- 2 : Redirection
- 3 : Ball
- 4 : Under
 
- Paint power ([todo internal name (i)]) <choices>
- 
- 0 : Bouncy
- 1 : Normal
- 2 : Speedy
 
Flags
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Note:Page left for viewable history, content moved to prop_physicsInputs
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Note:Page left for viewable history, content moved to prop_physicsRenderFields:
- Alpha <integer 0–255>
- Sets the entity's transparency to a number from 0 (invisible) to 255 (fully visible). Requires the entity to have its rendermodeset to a number other than0.
- Color <color255>
- Sets an RGB color for the entity.
Outputs
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Note:Page left for viewable history, content moved to prop_physics
