Asw equip req

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Revision as of 06:55, 27 June 2011 by Barracuda (talk | contribs) (Cleanup)
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Template:As point

Entity description

Equipment Requirement. It forces players to include at least one of each specified weapon or equipment in their squad's loadout.

Here is a full list of weapons/items you can require.

If player has not unlocked the weapon, it will still be available.

Keyvalues

Equipment class 1 ([todo internal name (i)]) <string>
First equipment class that needs to be selected before mission can begin.
Equipment class 2 ([todo internal name (i)]) <string>
Second equipment class that needs to be selected before mission can begin.
Equipment class 3 ([todo internal name (i)]) <string>
Third equipment class that needs to be selected before mission can begin.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

See also