Eyes

From Valve Developer Community
Revision as of 16:16, 18 February 2020 by Deprecated (talk | contribs) (Removed redirect and documented the Eyes shader)
Jump to navigation Jump to search
This article is about the obsolete shader. For the succeeding shader, see EyeRefract.  For the QC property of $model, see Eyeball./ For the tool, see qc_eyes.
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

Stub

This article or section is a stub. You can help by expanding it.

Alyx's eyeball in Episode Two, using this shader.

Shader-ball.png Eyes It creates character eyes by defining a white sclera texture and an iris texture to be drawn on top of it.

Note.pngNote:This shader was obsoleted by the EyeRefract shader; use that instead.

Parameters

$basetexture $iris [[$halflambert|$halflambert]]