Env sprite oriented

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Revision as of 02:30, 24 July 2009 by TomEdwards (talk | contribs) (cleanup)
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Template:Base point It is an env_sprite that faces in a specific angular direction (as opposed to always facing the camera).

Note.pngNote:This entity will only work on sprites that are $spriteorientation oriented.
Note.pngNote:The only render modes that render sprite transparency are Glow, Additive, Additive Fractional Frame and World Space Glow.

See also

Keyvalues

Template:KV env sprite

Flags

Template:Fl env sprite

Inputs

Template:I env sprite

Outputs