User contributions for ReverendV92
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31 October 2019
- 13:4913:49, 31 October 2019 diff hist +20 m Squads →Misc
- 13:4913:49, 31 October 2019 diff hist +71 Squads Changed bolded code bits to formatted code
- 13:4613:46, 31 October 2019 diff hist +530 Squads Added information about max squad size, and some minor player squad console commands.
19 October 2019
- 14:0614:06, 19 October 2019 diff hist +140 Weapon script →TextureData: Added mention of caveats between vectors & bitmaps
18 October 2019
- 21:1821:18, 18 October 2019 diff hist +33 Activity Added link to Activity_List
6 October 2019
- 12:0712:07, 6 October 2019 diff hist +87 $color Added workaround for $selfillum usage
- 11:5211:52, 6 October 2019 diff hist +207 $color Added note about $selfillum caveat
23 September 2019
26 August 2019
- 03:1103:11, 26 August 2019 diff hist +1,097 $bodygroup Edited page to include information about $lod usage.
- 03:0203:02, 26 August 2019 diff hist −1,587 m User:ReverendV92 No edit summary current
- 03:0003:00, 26 August 2019 diff hist +796 $staticprop Page re-write; added information about $bodygroup issues.
14 June 2019
- 21:3721:37, 14 June 2019 diff hist +208 $opaque Added note about $mostlyopaque using two passes
- 21:3721:37, 14 June 2019 diff hist +25 $mostlyopaque Added note about single-pass render
- 21:3521:35, 14 June 2019 diff hist +409 $mostlyopaque Formatting update
- 21:3321:33, 14 June 2019 diff hist +11 $opaque →Syntax: Code block for easy reading
- 21:2521:25, 14 June 2019 diff hist +33 $opaque Added category tag
- 21:2421:24, 14 June 2019 diff hist +98 $opaque Added link to related $mostlyopaque command
- 21:2121:21, 14 June 2019 diff hist +89 $cdmaterials Added note of 32 search paths as the default limit
27 March 2019
- 11:5011:50, 27 March 2019 diff hist −217 m Photoshop VTF Plugin →External Links: Removed two dead links, unsure of "therazzerapp" as it times out - possible deadlink.
7 September 2018
- 15:3015:30, 7 September 2018 diff hist +179 Day of Defeat: Source →External links: Fixed dead links that point to porn sites.
3 August 2018
- 06:4306:43, 3 August 2018 diff hist +16 Weapon script →Flags: Added page link to weapon_frag
5 April 2018
- 23:3423:34, 5 April 2018 diff hist +94 m Weapon script →{{EP2 add|Console/Controller Mode-Specific Variables}}: Added metion of how the "hud_fastswitch" CVar must be set to 2
24 March 2018
- 05:2105:21, 24 March 2018 diff hist +478 Boolean Added information on booleans in other file types in the engine
- 05:0405:04, 24 March 2018 diff hist +47 m Weapon script →Standard keys: Added links to booleans & CamelCase for those who might not know what this means
23 March 2018
- 11:5711:57, 23 March 2018 diff hist +798 m Weapon script →Arguments: Added the rest of the values and the C++ values
- 11:2111:21, 23 March 2018 diff hist +17 m Weapon script →SoundData: Hotlinked to the soundscript page
- 11:1911:19, 23 March 2018 diff hist +32 m Weapon script →SoundData: Added 'deploy' entry as reflected here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/shared/weapon_parse.cpp#L37
- 09:5809:58, 23 March 2018 diff hist +108 m Weapon script →Viewmodel and UI: Added information as case-sensitivity for localization strings and defined strings when passed as names.
- 09:5309:53, 23 March 2018 diff hist +280 m Weapon script →TextureData: Added note about case-insensitivity for font classes
- 09:5009:50, 23 March 2018 diff hist +286 m Weapon script →SoundData: Added note about case-insensitivity for sound scripts
- 08:1808:18, 23 March 2018 diff hist +720 m Weapon script Note edits.
- 08:1008:10, 23 March 2018 diff hist +10 m Weapon script →TextureData: Heading edit
- 08:0808:08, 23 March 2018 diff hist +4 m Weapon script →Font-Specific Arguments: Syntax error
- 08:0608:06, 23 March 2018 diff hist +45 N Localization Added a redirect as the translation error 'localisation' is defined, but not the correct English 'localization' current
- 08:0308:03, 23 March 2018 diff hist +75 m Weapon script →Viewmodel and UI: Added a literary example on how to remember how the weight key functions.
- 08:0108:01, 23 March 2018 diff hist +466 m Weapon script →Ammunition: Added example from HL2, and cleaned up defintions to be more clear.
- 07:5407:54, 23 March 2018 diff hist +22 m Weapon script →SoundData: Formatting fix for better reading
- 07:5207:52, 23 March 2018 diff hist +704 Weapon script Heading cleanups and expanded information & examples of the sounddata area.
- 07:4407:44, 23 March 2018 diff hist −2 m Weapon script →{{EP2 add|Console/Controller Mode-Specific Variables}}: Heading edit
- 07:4307:43, 23 March 2018 diff hist +3,300 Weapon script →TextureData: Added information on the texturedata field.
- 06:5906:59, 23 March 2018 diff hist +460 m Weapon script →Flags: Added a bit of information on how the keyvalue flags work.
- 06:5406:54, 23 March 2018 diff hist +11 m Weapon script →Rumble Settings: Changed some wording to be more consistent.
22 March 2018
- 20:4820:48, 22 March 2018 diff hist +29 m User:ReverendV92 →Biography
- 20:4720:47, 22 March 2018 diff hist −6 m User:ReverendV92 →Current Positions
- 20:4620:46, 22 March 2018 diff hist +1,349 User:ReverendV92 A bit better ~~~~
- 20:0820:08, 22 March 2018 diff hist +5,844 Weapon script →Viewmodel and UI: Added details about the Xbox 360 / controller-specific features, such as the controller inventory and the rumble settings found here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/shared/rumble_shared.h#L2
- 17:4117:41, 22 March 2018 diff hist +126 N File:Bucket 360 guide.jpg A visual reference when programming weapons for using the Xbox 360-style inventory system in Half-Life 2 and the episodes. current
- 10:0610:06, 22 March 2018 diff hist 0 m Weapon script →Flags: Typo
- 10:0510:05, 22 March 2018 diff hist +295 m Weapon script →Flags: Updated weapon script flags to match the code table reflected in the SSDK2013 code file found here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/shared/weapon_parse.cpp#L61
- 09:1509:15, 22 March 2018 diff hist +506 N User:ReverendV92 Created page with "My name is Jesse Vanover. Most people refer to me as my service number of V92. I am also a licensed minister, which is where the 'reverend' part comes in. I have a Bachelor's..."