Info lighting: Difference between revisions

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== Entity description ==
== Entity description ==
[[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).{{clr}}
[[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).  For a prop_dynamic, use [[info_target]].{{clr}}
{{intent}}
{{intent}}



Revision as of 16:13, 3 September 2008

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Entity description

Info lighting.png

An entity that can be used to change the lighting origin of a prop_static or a vehicle prop. Set the prop's lightingorigin keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc). For a prop_dynamic, use info_target.

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Availability

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Keyvalues

Inputs

Outputs