Env rotorshooter: Difference between revisions
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==Entity Description== | ==Entity Description== |
Revision as of 10:14, 12 April 2008
Template:Wrongtitle Template:Base point
Entity Description
An entity that creates gibs when it's within the influence of a helicopter's rotor wash. (Is probably used for stirring up dust sprites from beneath a helicopter.)
Keyvalues
- Template:Kv gibshooterbase
- rotortime
- <float> Time Under Rotor - The average time it has to be under the rotor before it shoots a gib.
- rotortimevariance
- <float> Time variance - The random amount to vary the time it has to be under the rotor before it shoots a gib.
Flags
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a
gib
.