Releasing a Map: Difference between revisions

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* You may wish to contact [[News_Site_List|news sites]] to publicize your map's release.
* You may wish to contact [[News_Site_List|news sites]] to publicize your map's release.
* If you've created the map for a game with [[Bonus Maps]] UI, then you may wish to package it into a [[Bonus_Maps|BMZ]] for easy import.
* If you've created the map for a game with [[Bonus Maps]] UI, then you may wish to package it into a [[Bonus_Maps|BMZ]] for easy import.
Further release tips
* Loose custom content can be time consuming to set up and distribute. Packing your custom files in the bsp simplifies distribution and encourages server operators to host your map. Try [[Pakrat]] to pack your custom files in the bsp.
* Have you done an [[Overview]]? If your map is capable of one then it's appropriate to include one.
* Be sure to keep your directories lower cased, this is a great benefit to linux server operators and prevents having to create upper case sub directories to store files on the server. For example if you have a custom sound it should go the "sounds" directory, not a created "Sounds" directory.


==See also==
==See also==

Revision as of 13:49, 22 September 2008

After going through a map's pre-publication evaluation, you can publish your map in many ways:

  • When your map is all done, You can upload it at some useful websites, so that other people can download and play it.
  • A list of file hosting websites is available here.
  • On the other hand, if you do have a server of your own that you could store your BSP file on, you could use the sv_downloadurl commands.
    For example, if you create a sub-domain on your website mymaps.example.com, then set the following command on your server: sv_downloadurl mymaps.example.com
    This would tell clients connecting to your server to directly download the BSP file from that url, instead of directly downloading from the server.
  • You may wish to contact news sites to publicize your map's release.
  • If you've created the map for a game with Bonus Maps UI, then you may wish to package it into a BMZ for easy import.

See also