Binary space partitioning: Difference between revisions
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'''BSP''' stands for ''Binary Space Partition''. '''*.bsp''' is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see [[Binary space partitioning]]. | '''BSP''' stands for ''Binary Space Partition''. '''*.bsp''' is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see the Wikipedia article on [[Wikipedia:Binary space partitioning|binary space partitioning]]. | ||
== Links == | == Links == |
Revision as of 14:37, 16 March 2006
BSP stands for Binary Space Partition. *.bsp is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see the Wikipedia article on binary space partitioning.
Links
- General info on BSP formats.
- The Source engine BSP format.
- The bsp format explained in a for normal people understandable way.
- Quake 2 Engine BSP format (for understanding and comparison).
- Information at Wikipedia about Binary space partitioning.