Talk:VTEX (Valve Texture Tool): Difference between revisions
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(Removed a bunch of old comments concerning errors - my troubleshooting guide should have solved these things.) |
Lazy genius (talk | contribs) No edit summary |
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If you have Photoshop, just install the VTF plugin. You can edit your texture or decal or whatever, and save it directly as a VTF file without the lame targa middleman stage. soooooo much easier than that stupid vtex tool. {{unsigned|Boddah}} | If you have Photoshop, just install the VTF plugin. You can edit your texture or decal or whatever, and save it directly as a VTF file without the lame targa middleman stage. soooooo much easier than that stupid vtex tool. {{unsigned|Boddah}} | ||
:Good point. That should probably be put into some sort of material creation page as a note. --[[User:Daedalus|Daedalus]] 02:51, 23 Mar 2007 (PDT) | :Good point. That should probably be put into some sort of material creation page as a note. --[[User:Daedalus|Daedalus]] 02:51, 23 Mar 2007 (PDT) | ||
what do i do if the game dosn't have a matirialsrc folder thing?--[[User:Lazy genius|Lazy genius]] 23:43, 14 Nov 2008 (PST) |
Revision as of 00:43, 15 November 2008
Double-moved to remove all caps from title. --JeffLane 13:30, 19 Jul 2005 (PDT)
If you have Photoshop, just install the VTF plugin. You can edit your texture or decal or whatever, and save it directly as a VTF file without the lame targa middleman stage. soooooo much easier than that stupid vtex tool. —Unsigned comment added by Boddah (talk • contribs) Always sign your posts with four tildes (~~~~)
- Good point. That should probably be put into some sort of material creation page as a note. --Daedalus 02:51, 23 Mar 2007 (PDT)
what do i do if the game dosn't have a matirialsrc folder thing?--Lazy genius 23:43, 14 Nov 2008 (PST)