$alpha: Difference between revisions
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Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible. | Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible. | ||
If ''any'' material on a [[brush]] has <code>$alpha</code>, the brush will stop affected [[VIS]] and become entirely transparent to NPCs from every angle. | |||
== Syntax == | == Syntax == |
Revision as of 10:11, 15 July 2008
Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible.
If any material on a brush has $alpha
, the brush will stop affected VIS and become entirely transparent to NPCs from every angle.
Syntax
$alpha <normal>
See also
$translucent
, for per-pixel opacity.