$cdmaterials: Difference between revisions
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Note:Subfolders will not be searched.
Tip:Filenames are defined by the reference SMD.
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{{note|Subfolders will not be searched.}} | {{note|Subfolders will not be searched.}} | ||
{{tip|Filenames are defined by the reference SMD.}} | |||
== Options == | == Options == |
Revision as of 14:42, 27 April 2008
The QC command $cdmaterials
defines the folders in which the game will search for the model's materials, relative to <game>/materials/
.


Options
$cdmaterials <path> <second path> ...
QC syntax Example
$modelname "weapons/shell.mdl" $cdmaterials "models/weapons/" $body shell "shell-ref.smd" $sequence idle "shell-idle.smd"