Func traincontrols: Difference between revisions
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m (Oops. Fixed my mistake.) |
m (→Availability: class&file) |
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==Availability== | ==Availability== | ||
{{in game|brush}} {{game-base}} | {{in game|brush}} {{game-base}} | ||
{{in code|class= | {{in code|class=class_c_func_train_controls.html CFuncTrainControls|file=trains_8cpp-source.html trains.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 14:13, 2 August 2006
Entity Description
When used by the player, this entity overrides the player's controls to let them drive a train.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <target_destination> The target train to control when the player uses these controls.
Flags
None.
Inputs
Outputs
None.