Func wall: Difference between revisions
Jump to navigation
Jump to search
m (Markup update.) |
mNo edit summary |
||
Line 11: | Line 11: | ||
* '''_minlight''' | * '''_minlight''' | ||
: <integer> The minimum level of ambient light that hits this brush. | : <integer> The minimum level of ambient light that hits this brush. | ||
==Flags== | |||
None. | |||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} | ||
Line 18: | Line 22: | ||
==Outputs== | ==Outputs== | ||
* {{o targetname}} | * {{o targetname}} | ||
[[Category:Entities]] | |||
[[Category:Entities]][[Category:Brush Entities]] |
Revision as of 13:39, 6 March 2006
Entity Description
Obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_detail entity and the func_brush entity with its Solidity property set to Always Solid.
Keyvalues
- <integer> The minimum level of ambient light that hits this brush.
Flags
None.