Getting Started: Difference between revisions
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[[Category:Level Design]][[Category:Level Design Tutorials]] | |||
{{first room menu}} | |||
The first thing to do is launch '''Hammer''', the level editor for Source: | |||
# Double-click '''Source SDK''' in the Steam '''Play Games''' menu. (If '''Source SDK''' doesn't show up in the '''Play Games''' menu, go to the '''View - Tools''' menu and install it there.) | |||
# Select the game you wish to map for from the '''Current Game''' from the dropdown list in the Source SDK Launcher. | |||
# Now double-click '''Hammer Editor''' to launch it. | |||
[[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | |||
The Hammer editor should now launch, and start with a blank window, ready to use. | |||
Pick '''New''' from the '''File''' menu to create an empty map. | |||
An empty, blank map is created, and you are ready to start building. | |||
[[Image:hammer_newwindow.jpg|thumb|300px|left|Pick New from the File Menu to create a blank map.]] | |||
[[Image:hammer_emptyworkspace.jpg|thumb|300px|left|A new map, ready for level creation.]]{{clr}} | |||
{{NavBar|:Category:Level Design|Your First Map|View Navigation}} | |||
{{otherlang:en}} {{otherlang:en:ru|Начало}} |
Revision as of 20:04, 29 April 2007
The first thing to do is launch Hammer, the level editor for Source:
- Double-click Source SDK in the Steam Play Games menu. (If Source SDK doesn't show up in the Play Games menu, go to the View - Tools menu and install it there.)
- Select the game you wish to map for from the Current Game from the dropdown list in the Source SDK Launcher.
- Now double-click Hammer Editor to launch it.
The Hammer editor should now launch, and start with a blank window, ready to use.
Pick New from the File menu to create an empty map.
An empty, blank map is created, and you are ready to start building.