De/Getting Started: Difference between revisions

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{{first room menu}}
{{first room menu}}


The first thing to do is launch '''Hammer''', the level editor for Source:
Das first thing to do is launch '''Hammer''', the level editor for Source:


# Double-click '''Source SDK''' in the Steam '''Play Games''' menu. (If '''Source SDK''' doesn't show up in the '''Play Games''' menu, go to the '''View - Tools''' menu and install it there.)
# Double-click '''Source SDK''' in the Steam '''Play Games''' menu. (If '''Source SDK''' doesn't show up in the '''Play Games''' menu, go to the '''View - Tools''' menu and install it there.)

Revision as of 16:12, 29 April 2007

Das first thing to do is launch Hammer, the level editor for Source:

  1. Double-click Source SDK in the Steam Play Games menu. (If Source SDK doesn't show up in the Play Games menu, go to the View - Tools menu and install it there.)
  2. Select the game you wish to map for from the Current Game from the dropdown list in the Source SDK Launcher.
  3. Now double-click Hammer Editor to launch it.
Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

The Hammer editor should now launch, and start with a blank window, ready to use.

Pick New from the File menu to create an empty map.

An empty, blank map is created, and you are ready to start building.

Pick New from the File Menu to create a blank map.
A new map, ready for level creation.

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